本文目錄一覽:
- 1、用Java編寫applet程序畫圓
- 2、JAVA 編寫一個帶有窗口的應用程序
- 3、java 繪圖程序
- 4、java繪圖畫不出圓
- 5、用java 在窗體中畫一個簡單圖形。
- 6、用JAVA編一個小鬧鐘
用Java編寫applet程序畫圓
import java.applet.Applet;
import java.awt.Graphics;
public class draw extends Applet{
public void paint(Graphics g){
g.drawOval(100,200,50,50);
或者將pain裡面改為g.drawRoundRect(120,200,30,30,30,30);
也就是說drawOval和drawRoundRect都可以畫圓.
JAVA 編寫一個帶有窗口的應用程序
這樣:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.awt.Graphics;
public class MainClass extends JFrame {
public JComboBox box;
int flag = 0;
jpNewPanel jpNewPanel;
public static void main(String[] args) {
MainClass frame = new MainClass();
frame.setBounds(650,300,550,550);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setTitle(“信號燈”);
frame.setVisible(true);
}
public MainClass() {
box = new JComboBox();
box.addItem(“請選擇”);
box.addItem(“紅燈”);
box.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
flag = box.getSelectedIndex();
jpNewPanel.repaint();
}
});
box.addItem(“黃燈”);
box.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
flag = box.getSelectedIndex();
jpNewPanel.repaint();
}
});
box.addItem(“綠燈”);
box.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
flag = box.getSelectedIndex();
jpNewPanel.repaint();
}
});
add(box, BorderLayout.NORTH);
jpNewPanel = new jpNewPanel();
add(jpNewPanel, BorderLayout.CENTER);
}
class jpNewPanel extends JPanel {
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawOval(150, 0, 120, 120);
if (flag == 1) {
g.setColor(Color.RED);
g.fillOval(150, 0, 120, 120);
} else if (flag == 2) {
g.setColor(Color.YELLOW);
g.fillOval(150, 0, 120, 120);
} else if (flag == 3) {
g.setColor(Color.GREEN);
g.fillOval(150, 0, 120, 120);
}
}
}
}
擴展資料:
注意事項
每個Road對象都有一個name成員變數來代表方向,有一個vehicles成員變數來代表方向上的車輛集合。
在Road對象的構造方法中啟動一個線程每隔一個隨機的時間向vehicles集合中增加一輛車(用一個「路線名_id」形式的字元串進行表示)。
在Road對象的構造方法中啟動一個定時器,每隔一秒檢查該方向上的燈是否為綠,是則列印車輛集合和將集合中的第一輛車移除掉。
java 繪圖程序
我基於你原來畫圖的方法,添加了事件觸發的命令b[j].setActionCommand(“b” + j);否則你不能在事件響應處理的方法中使用e.getActionCommand(),而且字元串的比較用equals方法比較好。現在可以運行了,你可以看一下:
import java.applet.Applet;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class drawing extends Applet implements ActionListener {
Button b[] = new Button[5];
String fontname = “仿宋_GB2312”;
int style = Font.PLAIN;
int size = 24;
int index = 0;
Font myfont;
public void init() {
setSize(700,700);
myfont = new Font(fontname, style, size);
b[0] = new Button(“扇形”);
b[1] = new Button(“圓形”);
b[2] = new Button(“三角形”);
b[3] = new Button(“長方形”);
b[4] = new Button(“橢圓形”);
for (int j = 0; j b.length; j++) {
b[j].setBounds(10, 10, 50, 20);
b[j].addActionListener(this);
b[j].setActionCommand(“b” + j);
add(b[j]);
}
}
public void actionPerformed(ActionEvent e) {
if (e.getActionCommand().equals(“b0”)) {
index = 0;
repaint();
}
if (e.getActionCommand().equals(“b1”)) {
index = 1;
repaint();
}
if (e.getActionCommand().equals(“b2”)) {
index = 2;
repaint();
}
if (e.getActionCommand().equals(“b3”)) {
index = 3;
repaint();
}
if (e.getActionCommand().equals(“b4”)) {
index = 4;
repaint();
}
}
public void paint(Graphics g) {
switch (index) {
case 0:
g.fillArc(0, 60, 80, 60, 30, 120);
break;
case 1:
g.drawOval( 300, 50, 60, 60);
break;
case 2:
Polygon filledPolygon = new Polygon();
filledPolygon.addPoint(380, 50);
filledPolygon.addPoint(380, 110);
filledPolygon.addPoint(450, 90);
g.drawPolygon(filledPolygon);
break;
case 3:
g.drawRect( 200, 50, 80, 60);
break;
case 4:
g.drawOval(100, 50, 80, 60);
break;
default:
g.fillArc(0, 60, 80, 60, 30, 120);
break;
}
}
/*
* public void paint(Graphics g) { g.fillArc( 0, 60, 80, 60, 30, 120);
* //繪製扇形 g.drawOval( 100, 50, 80, 60); g.drawRect( 200, 50, 80, 60);
* g.drawOval( 300, 50, 60, 60); Polygon filledPolygon=new Polygon();
* filledPolygon.addPoint(380,50); filledPolygon.addPoint(380,110);
* filledPolygon.addPoint(450,90); g.drawPolygon(filledPolygon); }
*/
}
java繪圖畫不出圓
幫你改了一下,運行ok。。
public class TestPic extends JFrame {
private static final long serialVersionUID = -1876300654778818680L;
/**
* @param args
*/
JPanel jp1 = null;
public static void main(String[] args) {
// TODO Auto-generated method stub
new TestPic();
}
public TestPic() {
JPanel jp1 = new JPanel();
this.setSize(200, 200);
this.add(jp1);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setVisible(true);
}
public void paint(Graphics g) {
super.paint(getGraphics());
g.setColor(Color.blue);
g.drawOval(20, 30, 40, 40);
}
}
用java 在窗體中畫一個簡單圖形。
幫你改了一下。
你要畫在panel上,然後frame.add(panel)就能顯示。
是不是和applet搞混了,applet複寫一些方法就能顯示,但現在你編的是java gui
import java.awt.*;
import java.awt.Event.*;
import javax.swing.*; //import javax.swing.Timer;
import java.awt.BasicStroke;
//import java.util.Date;
//import java.text.*;
//import java.util.*;
public class TestGui {
public void paint(Graphics g) {
Graphics2D a2d = (Graphics2D) g;
int x = 120, y = 90, width = 150, height = 150;
a2d.setColor(Color.red);
a2d.setStroke(new BasicStroke(3.0f)); // 設置線條寬度,3.0即線的寬度
a2d.drawOval(x, y, width, height);
}
public static void main(String[] args) {
JFrame frame = new JFrame();
// frame.add(new paint(),BorderLayout.CENTER);
frame.setSize(500, 500);
frame.setLocation(200, 200);
frame.setVisible(true);
Panel p = new Panel();
frame.add(p);
// frame.paint(null);
// TODO code application logic here
}
}
class Panel extends JPanel {
// 重新覆蓋paint方法
public void paint(Graphics g) {
super.paint(g);
Graphics2D a2d = (Graphics2D) g;
int x = 120, y = 90, width = 150, height = 150;
a2d.setColor(Color.red);
a2d.setStroke(new BasicStroke(3.0f)); // 設置線條寬度,3.0即線的寬度
a2d.drawOval(x, y, width, height);
}
}
用JAVA編一個小鬧鐘
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
import javax.swing.Timer;
public class Clock extends JFrame implements ActionListener {
public final int HEIGTH = 200, L0 = 50, T0 = 50,N=8;
public final double RAD = Math.PI / 180.0;
int x, y, old_X, old_Y, r, x0, y0, w, h, ang;
int sdo, mdo, hdo, old_M, old_H, hh, mm, ss;
int delay = 1000;
Calendar now;
String st, alarm, Items1, Items2,str[];
JButton jb;
JComboBox jc1, jc2, jc3;
JLabel jl1, jl2, jl3, jl4;
JMenu jm1, jm2, jm3, jm4;
JMenuBar jmb;
JMenuItem jmi1, jmi2, jmi3, jmi4, jmi5, jmi6, jmi7, jmi8, jmi9,jmi10;
JTextField jtf1, jtf2, time;
JPanel jp1, jp2, jp3;
Timer timer;
TimeZone tz = TimeZone.getTimeZone(“JST”);
Toolkit toolkit=Toolkit.getDefaultToolkit();;
/**
* br
* 方法說明:實現ActionListener類必須過載的方法
*/
public static void main(String[] args) {
Clock cp = new Clock();
cp.setVisible(true);
}
Clock() {
super(“Java鬧鐘!”);
setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
setSize(550, 700);
setVisible(true);
Container contentPane = getContentPane();
jp2 = new JPanel();
jmb = new JMenuBar();
jm1 = new JMenu(“背景顏色設置 “, true);
jmi1 = new JMenuItem(“外圈顏色”);
jmi1.addActionListener(this);
jmi1.setActionCommand(“color1”);
jm1.add(jmi1);
jmi2 = new JMenuItem(“鬧鐘邊線顏色”);
jmi2.addActionListener(this);
jmi2.setActionCommand(“color2”);
jm1.add(jmi2);
jmi3=new JMenuItem(“底盤顏色”);
jmi3.addActionListener(this);
jmi3.setActionCommand(“color3”);
jm1.add(jmi3);
jmi4=new JMenuItem(“系統時間背靜顏色”);
jmi4.addActionListener(this);
jmi4.setActionCommand(“color4”);
jm1.add(jmi4);
jmb.add(jm1);
jm2 = new JMenu(“指針顏色設置 “, true);
jmi5 = new JMenuItem(“秒針顏色”);
jmi5.addActionListener(this);
jmi5.setActionCommand(“color5”);
jm2.add(jmi5);
jmi6 = new JMenuItem(“分針顏色”);
jmi6.addActionListener(this);
jmi6.setActionCommand(“color6”);
jm2.add(jmi6);
jmi7 = new JMenuItem(“時針顏色”);
jmi7.addActionListener(this);
jmi7.setActionCommand(“color7”);
jm2.add(jmi7);
jmb.add(jm2);
jm3 = new JMenu(“鬧鈴聲音設置 “, true);
jmi8 = new JMenuItem(“響鈴1”);
jmi8.addActionListener(this);
jmi8.setActionCommand(“ring1”);
jm3.add(jmi8);
jmi9 = new JMenuItem(“靜音”);
jmi9.addActionListener(this);
jmi9.setActionCommand(“ring2”);
jm3.add(jmi9);
jmb.add(jm3);
jm4 = new JMenu(“幫助 “, true);
jmi10=new JMenuItem(“使用說明”);
jmi10.addActionListener(this);
jmi10.setActionCommand(“help”);
jm4.add(jmi10);
jmb.add(jm4);
jp2.add(jmb);
contentPane.add(jp2, BorderLayout.NORTH);
jp3 = new JPanel();
jl1 = new JLabel(“鬧鈴時間”);
jl1.setFont(new Font(“楷體_GB2312”, Font.BOLD, 18));
time = new JTextField(“00:00”, 5);
alarm = time.getText();
jb = new JButton(“修改鬧鈴時間”);
jb.addActionListener(this);
jb.setActionCommand(“CC”);
jp3.add(jl1);
jp3.add(time);
jp3.add(jb);
contentPane.add(jp3, BorderLayout.SOUTH);
ClockPanel clock = new ClockPanel();
contentPane.add(clock, BorderLayout.CENTER);
// 窗體添加事件監聽,監聽秒錶的觸發
ActionListener taskPerformer = new ActionListener() {
public void actionPerformed(ActionEvent evt) {
repaint();
}
};
new Timer(delay, taskPerformer).start();
}
/**
* br
* 方法說明:繪製圖形
*/
Color C1 = Color.lightGray;// 外圈顏色
Color C2 = Color.black;// 邊線顏色
Color C3 = Color.magenta;// 內盤顏色
Color C4 = Color.blue;// 背景顏色
Color C5 = Color.yellow;// 秒針顏色
Color C6 = Color.green;// 分針顏色
Color C7 = Color.red;//時針顏色
public class ClockPanel extends JPanel {
public void paint(Graphics g) {
h = getSize().height – 200;
// 繪製圓形
g.setColor(C1);
g.fillOval(L0 + 30, T0 + 30, h – 60, h – 60);
g.setColor(C2);
g.drawOval(L0 + 31, T0 + 31, h – 62, h – 62);
g.setColor(C3);
g.fillOval(L0 + 50, T0 + 50, h – 100, h – 100);
g.setColor(C2);
g.drawOval(L0 + 51, T0 + 51, h – 102, h – 102);
r = h / 2 – 30;
x0 = 30 + r – 5 + L0;
y0 = 30 + r – 5 – T0;
ang = 60;
for (int i = 1; i = 12; i++) {
x = (int) ((r – 10) * Math.cos(RAD * ang) + x0);
y = (int) ((r – 10) * Math.sin(RAD * ang) + y0);
g.drawString(“” + i, x, h – y);
ang -= 30;
}
x0 = 30 + r + L0;
y0 = 30 + r + T0;
g.drawString(“指針式時鐘”, 215, 200);
// 獲取時間
now = Calendar.getInstance();
hh = now.get(Calendar.HOUR_OF_DAY);// 小時
mm = now.get(Calendar.MINUTE);// 分鐘
ss = now.get(Calendar.SECOND);// 秒
g.setColor(C4);
g.fillRect(5, 550, 150, 30);// 填充的矩形
g.setColor(C6);
if (hh 10)
st = “0” + hh;
else
st = “” + hh;
if (mm 10)
st = st + “:0” + mm;
else
st = st + “:” + mm;
if(alarm.equals(st))
{
if(toolkit!=null)
toolkit.beep();
else {}
}
if (ss 10)
st = st + “:0” + ss;
else
st = st + “:” + ss;
{
g.setFont(new Font(“華文楷體”, Font.BOLD, 16));
g.drawString(“系統時間:” + st, 10, 570);
}
// 計算時間和圖形的關係
sdo = 90 – ss * 6;
mdo = 90 – mm * 6;
hdo = 90 – hh * 30 – mm / 2;
// 擦除秒針
if (old_X 0) {
g.setColor(C3);
} else {
old_M = mdo;
old_H = hdo;
}
// 繪製秒針
g.setColor(C5);
x = (int) ((r – 26) * Math.cos(RAD * sdo) + x0);
y = (int) ((r – 26) * Math.sin(RAD * sdo) + y0) – 2 * T0;
g.drawLine(x0, y0, x, (h – y));
old_X = x;
old_Y = y;
// 擦除分針和時針
if (mdo != old_M) {
g.setColor(C3);
old_M = mdo;
}
if (hdo != old_H) {
g.setColor(C3);
old_H = hdo;
}
// 繪製分針
g.setColor(C6);
x = (int) ((r – 50) * Math.cos(RAD * mdo) + x0);
y = (int) ((r – 50) * Math.sin(RAD * mdo) + y0) – 2 * T0;
g.drawLine(x0, y0, x, (h – y));
// 繪製時針
g.setColor(C7);
x = (int) ((r – 90) * Math.cos(RAD * hdo) + x0);
y = (int) ((r – 90) * Math.sin(RAD * hdo) + y0) – 2 * T0;
g.drawLine(x0, y0, x, (h – y));
} // end paint
}
// 鬧鈴時間的判斷及實現
// 鬧鈴聲音的實現
public void actionPerformed(ActionEvent e) {
// JMenuItem m = (JMenuItem) e.getSource();
if (e.getActionCommand() == “CC”) {
int newHou, newMin;
char c;
String getTime = JOptionPane.showInputDialog(this, “請輸入鬧鈴時間格式如:”, “00:00”);
repaint();
//如果撤消設置時間,就什麼列印null
if(getTime==null)
System.out.println(getTime);
// dispose();
judge: if (getTime != null) {
//列印輸入的設置的時間
System.out.println(getTime);
// 判斷輸入的是不是5位字元
if (getTime.length() != 5) {
JOptionPane.showMessageDialog(time, “格式錯誤\n請按格式輸入5位數字”, “Error”,
JOptionPane.ERROR_MESSAGE);
repaint();
break judge;
}
// 判斷輸入的是不是數字
for (int i = 0; i (getTime.length()); i++) {
c = getTime.charAt(i);
if (i == 2 !Character.isDigit(c))
continue;
// 判斷當前字元,如果不是數字則跳出該事件
if (i != 2 !Character.isDigit(c)) {
JOptionPane.showMessageDialog(this, “格式錯誤\n請按格式輸入5位數字”,
“Error”,JOptionPane.ERROR_MESSAGE);
repaint();
break judge;
}
}
char[] hour = { getTime.charAt(0), getTime.charAt(1) };
char[] minute = { getTime.charAt(3), getTime.charAt(4) };
newHou = Integer.parseInt(String.valueOf(hour));
newMin = Integer.parseInt(String.valueOf(minute));
if (newHou = 24 || newHou 0) {
JOptionPane.showMessageDialog(this, “格式錯誤\n小時應該是不小於0不大於23的正數”,
“Error”, JOptionPane.ERROR_MESSAGE);
repaint();
break judge;
}
if (newMin = 60 || newHou 0) {
JOptionPane.showMessageDialog(this, “格式錯誤\n分鐘應該是小於60的正數”, “Error”,
JOptionPane.ERROR_MESSAGE);
repaint();
break judge;
}
new SetTime(newHou, newMin);
}
}
if (e.getActionCommand() == “ring1”) {
toolkit=Toolkit.getDefaultToolkit();
}
if(e.getActionCommand() == “ring2”){
System.out.println(“靜音”);
toolkit=null;
}
if (e.getActionCommand() == “color1”) {
String color;
Color c;
System.out.println(“color1”);
color = JOptionPane.showInputDialog(this, “請輸入喜歡的外圈顏色(0–255)”, “128”);
if (color == null) {
} else {
if (Integer.parseInt(color) 0
|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, “請輸入喜歡的外圈顏色(0–255)”, “128”);
else {
c = new Color(Integer.parseInt(color));
C1 = c;
}
}
}
if(e.getActionCommand() == “color2”){
String color;
Color c;
System.out.println(“color2”);
color = JOptionPane.showInputDialog(this, “請輸入喜歡的邊線顏色(0–255)”, “128”);
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, “請輸入喜歡的邊線顏色(0–255)”, “128”);
else {
c = new Color(Integer.parseInt(color));
C2 = c;
}
}
}
if(e.getActionCommand() == “color3”){
String color;
Color c;
System.out.println(“color3”);
color = JOptionPane.showInputDialog(this, “請輸入喜歡的內盤顏色(0–255)”, “128”);
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, “請輸入喜歡的內盤顏色(0–255)”, “128”);
else {
c = new Color(Integer.parseInt(color));
C3 = c;
}
}
}
if(e.getActionCommand() == “color4”){
String color;
Color c;
System.out.println(“color4”);
color = JOptionPane.showInputDialog(this, “請輸入喜歡的背景顏色(0–255)”, “128”);
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, “請輸入喜歡的背景顏色(0–255)”, “128”);
else {
c = new Color(Integer.parseInt(color));
C4 = c;
}
}
}
if(e.getActionCommand() == “color5”){
String color;
Color c;
System.out.println(“color5”);
color = JOptionPane.showInputDialog(this, “請輸入喜歡的秒針顏色(0–255)”, “128”);
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, “請輸入喜歡的秒針顏色(0–255)”, “128”);
else {
c = new Color(Integer.parseInt(color));
C5 = c;
}
}
}
if(e.getActionCommand() == “color6”){
String color;
Color c;
System.out.println(“color6”);
color = JOptionPane.showInputDialog(this, “請輸入喜歡的分針顏色(0–255)”, “128”);
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, “請輸入喜歡的分針顏色(0–255)”, “128”);
else {
c = new Color(Integer.parseInt(color));
C6 = c;
}
}
}
if(e.getActionCommand() == “color7”){
String color;
Color c;
System.out.println(“color7”);
color = JOptionPane.showInputDialog(this, “請輸入喜歡的時針顏色(0–255)”, “128”);
if(color==null){}
else{if (Integer.parseInt(color) 0|| Integer.parseInt(color) 255)
JOptionPane.showInputDialog(this, “請輸入喜歡的時針顏色(0–255)”, “128”);
else {
c = new Color(Integer.parseInt(color));
C7 = c;
}
}
}
if(e.getActionCommand() == “help”){
String help;
help = JOptionPane.showInputDialog(this, “輸入quit退出該鬧鐘的使用”, “這是運行在Java中的指針式時鐘”);
if(help.equals(“quit”))
dispose();
else {}
// timer.restart();
}
}
class SetTime {
String Hour;
String Minute;
public SetTime() { }
public SetTime(int hour, int minute) {
// 當時間參數小於10的時候在前面添加字元0
if (hour 10) {
Hour = “0” + String.valueOf(hour);
} else {
Hour = “” + String.valueOf(hour);
}
if (minute 10) {
Minute = “0” + String.valueOf(minute);
} else {
Minute = “” + String.valueOf(minute);
}
alarm = Hour + “:” + Minute;
time.setText(alarm);
repaint();
}
}
}
原創文章,作者:小藍,如若轉載,請註明出處:https://www.506064.com/zh-tw/n/191156.html