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怎麼樣在c語言中顯示bmp圖片,我要完整正確的程序,急!
lz 你好
c語言要顯示bmp點陣圖需要使用win32的api , 具體如下:
BOOL BitBlt(
HDC hdcDest, // 點陣圖顯示目標設備環境中
int nXDest, // 點陣圖顯示在客戶區的x坐標
int nYDest, // 點陣圖顯示在客戶區的y坐標
int nWidth, // 點陣圖顯示的寬度
int nHeight, // 點陣圖顯示的長度
HDC hdcSrc, // 源設備環境(包含需要顯示的bmp點陣圖)
int nXSrc, // 在當前點陣圖中顯示的開始x位置
int nYSrc, // 在當前點陣圖中顯示的開始y位置
DWORD dwRop // 映射模式
);
以下是源代碼:
//顯示bmp點陣圖
#includewindows.h
#include”resource.h”
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void DrawBrick();
int WINAPI WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
PSTR szCmdLine,
int iCmdShow)
{
static TCHAR szAppName[] = TEXT(“Bmp”);
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
if(!RegisterClass(wndclass))
{
MessageBox(NULL, TEXT(“This program requires Windows NT!”),
szAppName, MB_ICONERROR);
return 0;
}
hwnd = CreateWindow(szAppName,
TEXT(“Bmp Demo”),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
754,
566,
NULL,
NULL,
hInstance,
NULL);
ShowWindow(hwnd, iCmdShow);
UpdateWindow(hwnd);
while(GetMessage(msg, NULL, 0, 0))
{
TranslateMessage(msg);
DispatchMessage(msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static HBITMAP hBitmap; //點陣圖句柄 標示點陣圖
static int cxBitmap, cyBitmap; //點陣圖的長寬
BITMAP bitmap;
HDC hdc, hdcMem;
HINSTANCE hInstance;
PAINTSTRUCT ps;
switch(message)
{
case WM_CREATE:
hInstance = ((LPCREATESTRUCT)lParam)-hInstance; //獲取窗口的實例句柄
hBitmap = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_BITMAP1)); //將點陣圖載入到內存中
GetObject(hBitmap, sizeof(BITMAP), bitmap);
cxBitmap = bitmap.bmWidth;//獲取點陣圖的長
cyBitmap = bitmap.bmHeight;//獲取點陣圖的寬
return 0 ;
case WM_PAINT:
hdc = BeginPaint(hwnd, ps);
hdcMem = CreateCompatibleDC(hdc);//創建一個兼容於hdc設備環境描述表的hdcMem 主要是用於在內存中截圖
SelectObject(hdcMem, hBitmap); //將點陣圖選到hdcMem中
BitBlt(hdc, -1, -1, cxBitmap, cyBitmap, hdcMem, 0, 0, SRCCOPY);//繪製bmp點陣圖
DeleteDC(hdcMem);
EndPaint(hwnd, ps);
return 0;
case WM_DESTROY:
DeleteObject(hBitmap);
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
程序運行效果:
希望能幫助你哈
ps:
附件是整個工程 , 用vs2008創建的項目 , 裡面包含相應資源
c語言,怎樣讀取一個BMP圖片?
#ifndef IMAGE_H
#define IMAGE_H
void image_info(FILE* file);
void image_save(FILE *file);
void image_gray();
void image_binarization();
void image_opposite();
void image_channel(); //抽取RGB通道
void image_bright();//改變圖像亮度
typedef struct BMP
{
//14位元組
unsigned short bfType; //文件標識 2位元組 必須為BM
unsigned int bfSize; //文件大小 4位元組
unsigned short bfReserved1; //保留,每位元組以”00″填寫 2位元組
unsigned short bfReserved2; //同上 2位元組
unsigned int bfOffBits; //記錄圖像數據區的起始位置(圖象數據相對於文件頭位元組的偏移量)。 4位元組
//40位元組
unsigned int biSize; //表示本結構的大小 4位元組
int biWidth; //點陣圖的寬度 4位元組
int biHeight; //點陣圖的高度 4位元組
unsigned short biPlanes; //永遠為1 , 2位元組
unsigned short biBitCount; //點陣圖的位數 分為1 4 8 16 24 32 2位元組
unsigned int biCompression; //壓縮說明 4位元組
unsigned int biSizeImage; //表示點陣圖數據區域的大小以位元組為單位 4位元組
int biXPelsPerMeter; //用象素/米表示的水平解析度 4位元組
int biYPelsPerMeter; //用象素/米表示的垂直解析度 4位元組
unsigned int biClrUsed; //點陣圖使用的顏色索引數 4位元組
unsigned int biClrImportant; //對圖象顯示有重要影響的顏色索引的數目 4位元組
} BMP;
int line_byte;
unsigned char *imagedata;
extern BMP bmp;
extern int line_byte;
extern unsigned char *imagedata;
#endif
//image_rw.c文件
#includestdio.h
#includestdlib.h
#include”image.h”
void image_info(FILE *file)
{
int times=3; //輸入文件名次數。
char bmp_name[10]; //文件名
printf(“\nplease enter a file name for reading:”);
do
{
if (times3)
{
printf(“\nplease enter a file name for reading again:”);
}
fflush(stdin);
gets(bmp_name);
//printf(“\n%s”,bmp_name);
file=fopen(bmp_name,”rb+”); //打開一個文件進行讀寫操作。
–times;
if (file==NULL)
{
printf(“\nerror opening %s for reading! “,bmp_name);
}
else
{
break;
}
}
while(times!=0);
if (times==0)
{
printf(“\nsorry, shutdown!”);
exit(1);
}
//讀取圖像信息
fseek(file,0L,0); //讀取圖像文件類型
fread(bmp,sizeof(BMP),1,file);
printf(“\n bmp tpye: %u”,bmp.bfType);
printf(“\n bmp size: %u”,bmp.bfSize);
printf(“\n bmp reserved1: %u”,bmp.bfReserved1);
printf(“\n bmp reserved2: %u”,bmp.bfReserved2);
printf(“\n bmp offBits: %u”,bmp.bfOffBits);
printf(“\n bmp bisize: %u”,bmp.biSize);
printf(“\n bmp biWidth: %d”,bmp.biWidth);
printf(“\n bmp biHeight: %d”,bmp.biHeight);
printf(“\n bmp biplans: %u”,bmp.biPlanes);
printf(“\n bmp biBitCount: %u”,bmp.biBitCount);
printf(“\n bmp biCompression: %u”,bmp.biCompression);
printf(“\n bmp biSizeImage: %u”,bmp.biSizeImage);
printf(“\n bmp biXPelsPerMeter: %d”,bmp.biXPelsPerMeter);
printf(“\n bmp biYPelsPerMeter: %d”,bmp.biYPelsPerMeter);
printf(“\n bmp biClrUsed: %u”,bmp.biClrUsed);
printf(“\n bmp biClrImportant: %u\n”,bmp.biClrImportant);
line_byte=(bmp.biWidth*bmp.biBitCount/8+3)/4*4; //獲得圖像數據每行的數據個數
//printf(“dfsa%u”,bmp.line_byte);
//bmp.imagedata=NULL;
imagedata=(unsigned char*)malloc(bmp.biSizeImage);
fseek(file,(long)bmp.bfOffBits,0);
fread(imagedata,sizeof(unsigned char),bmp.biSizeImage,file);
fclose(file);
}
//保存圖像
void image_save(FILE *file)
{
int times=3; //輸入文件名次數。
char bmp_name[10]; //文件名
//int i; //記錄數據區個數
printf(“\nplease enter a file name for writeing:”);
do
{
if (times3)
{
printf(“\nplease enter a file name for writeing again:”);
}
fflush(stdin);
gets(bmp_name);
printf(“\n%s”,bmp_name);
file=fopen(bmp_name,”wb+”); //打開一個文件進行讀寫操作。
–times;
if (file==NULL)
{
printf(“\nerror opening %s for writing”,bmp_name);
}
else
{
break;
}
}
while(times!=0);
if (times==0)
{
printf(“\nsorry, shutdown!”);
exit(1);
}
//寫文件頭
printf(“\n%s”,bmp_name);
fseek(file,0L,0); //圖像文件類型
fwrite((bmp.bfType),sizeof(short),1,file);
printf(“\n bmp tpye: %d”,bmp.bfType);
fseek(file,2L,0); //圖像文件大小
fwrite((bmp.bfSize),sizeof(int),1,file);
printf(“\n bmp size: %d”,bmp.bfSize);
fseek(file,6L,0); //圖像文件保留字1
fwrite((bmp.bfReserved1),sizeof(short),1,file);
printf(“\n bmp reserved1: %d”,bmp.bfReserved1);
fseek(file,8L,0); //圖像文件保留字2
fwrite((bmp.bfReserved2),sizeof(short),1,file);
printf(“\n bmp reserved2: %d”,bmp.bfReserved2);
fseek(file,10L,0);//數據區的偏移量
fwrite((bmp.bfOffBits),sizeof(short),1,file);
printf(“\n bmp offBits: %d”,bmp.bfOffBits);
fseek(file,14L,0);//文件頭結構大小
fwrite((bmp.biSize),sizeof(int),1,file);
printf(“\n bmp bisize: %d”,bmp.biSize);
fseek(file,18L,0);//圖像的寬度
fwrite((bmp.biWidth),sizeof(int),1,file);
printf(“\n bmp biWidth: %d”,bmp.biWidth);
fseek(file,22L,0);//圖像的高度
fwrite((bmp.biHeight),sizeof(int),1,file);
printf(“\n bmp biHeight: %d”,bmp.biHeight);
fseek(file,24L,0);//圖像的面數
fwrite((bmp.biPlanes),sizeof(short),1,file);
printf(“\n bmp biplans: %d”,bmp.biPlanes);
fseek(file,28L,0);//圖像一個像素的位元組數
fwrite((bmp.biBitCount),sizeof(short),1,file);
printf(“\n bmp biBitCount: %d”,bmp.biBitCount);
fseek(file,30L,0);//圖像壓縮信息
fwrite((bmp.biCompression),sizeof(short),1,file);
printf(“\n bmp biCompression: %d”,bmp.biCompression);
fseek(file,34L,0);//圖像數據區的大小
fwrite((bmp.biSizeImage),sizeof(int),1,file);
printf(“\n bmp biSizeImage: %d”,bmp.biSizeImage);
fseek(file,38L,0);//水平解析度
fwrite((bmp.biXPelsPerMeter),sizeof(int),1,file);
printf(“\n bmp biXPelsPerMeter: %d”,bmp.biXPelsPerMeter);
fseek(file,42L,0);//垂直解析度
fwrite((bmp.biYPelsPerMeter),sizeof(int),1,file);
printf(“\n bmp biYPelsPerMeter: %d”,bmp.biYPelsPerMeter);
fseek(file,46L,0);//顏色索引數
fwrite((bmp.biClrUsed),sizeof(int),1,file);
printf(“\n bmp biClrUsed: %d”,bmp.biClrUsed);
fseek(file,50L,0);//重要顏色索引數
fwrite((bmp.biClrImportant),sizeof(int),1,file);
printf(“\n bmp biClrImportant: %d\n”,bmp.biClrImportant);
fseek(file,(long)(bmp.bfOffBits),0);
fwrite(imagedata,sizeof(unsigned char),bmp.biSizeImage,file);
fclose(file);
}
//pixProcess.c文件
#includestdio.h
#includestdlib.h
#includemath.h
#include”image.h”
//灰度化
void image_gray()
{
int i,j;
unsigned char tmp;
for (i=0;ibmp.biHeight;i++)
{
for (j=0;jline_byte/3;j++)
{
tmp=0.11*(*(imagedata+i*line_byte+j*3+0))+0.59*(*(imagedata+i*line_byte+j*3+1))+0.3*(*(imagedata+i*line_byte+j*3+2));
imagedata[i*line_byte+j*3+0]=tmp;
imagedata[i*line_byte+j*3+1]=tmp;
imagedata[i*line_byte+j*3+2]=tmp;
//printf(“\nnidsfh%d %d”,i,j);
}
}
}
//二值化
void image_binarization()
{
int i,j;
for (i=0;ibmp.biHeight;i++)
{
for (j=0;jline_byte;j++)
{
if ((*(imagedata+i*line_byte+j))128)
{
imagedata[i*line_byte+j]=0;
}
else
{
imagedata[i*line_byte+j]=255;
}
}
}
}
void image_opposite() //反相
{
int i,j;
for (i=0;ibmp.biHeight;i++)
{
for (j=0;jline_byte;j++)
{
imagedata[i*line_byte+j]=abs(255-imagedata[i*line_byte+j]);
}
}
}
void image_channel() //抽取RGB通道
{
int i,j;
char rgb;
printf(“\nplease enter a char(r/g/b): “);
fflush(stdin);
scanf(“%c”,rgb);
if (rgb==’b’)
{
for (i=0;ibmp.biHeight;i++)
{
for (j=0;jline_byte/3;j++)
{
imagedata[i*line_byte+3*j+1]=0;
imagedata[i*line_byte+3*j+2]=0;
}
}
}
else if(rgb==’g’)
{
for (i=0;ibmp.biHeight;i++)
{
for (j=0;jline_byte/3;j++)
{
imagedata[i*line_byte+3*j]=0;
imagedata[i*line_byte+3*j+2]=0;
}
}
}
else
{
for (i=0;ibmp.biHeight;i++)
{
for (j=0;jline_byte/3;j++)
{
imagedata[i*line_byte+3*j]=0;
imagedata[i*line_byte+3*j+1]=0;
}
}
}
}
void image_bright()//改變圖像亮度
{
int level;
int i,j;
printf(“\n please enter the level of brightness[-255 to 255] :”);
fflush(stdin);
scanf(“%d”,level);
for (i=0;ibmp.biHeight;i++)
{
for (j=0;jline_byte;j++)
{
if (level=0)
{
if ((imagedata[i*line_byte+j]+level)255)
imagedata[i*line_byte+j]=255;
else
imagedata[i*line_byte+j]+=level;
}
else
{
if ((imagedata[i*line_byte+j]-abs(level))0)
imagedata[i*line_byte+j]=0;
else
imagedata[i*line_byte+j]+=level;
}
}
}
}
//void image_create() //創建一幅24位BMP圖像文件。
//{
//main.c文件
#includestdio.h
#includestdlib.h
#includestring.h
#includeconio.h
#include”image.h”
BMP bmp;
int main()
{
FILE *file=NULL;
int choose;
char gono;
do
{
image_info(file); //imagedata已經分配了動態內存,但是沒有釋放
printf(“\n 1.image_opposite”);
printf(“\n 2.image_gray”);
printf(“\n 3.image_binarization”);
printf(“\n 4.image_channel”);
printf(“\n 5.image_brightness”);
//printf(“6.image_opposite”);
//printf(“7.image_opposite”);
printf(“\nchoose your options:”);
fflush(stdin);
scanf(“%d”,choose);
switch(choose)
{
case 1:
image_opposite();
image_save(file);
free(imagedata);
break;
case 2:
image_gray();
image_save(file);
free(imagedata);
break;
case 3:
image_binarization();
image_save(file);
free(imagedata);
break;
case 4:
image_channel();
image_save(file);
free(imagedata);
break;
case 5:
image_bright();
image_save(file);
free(imagedata);
break;
default:
printf(“\n wrong choose!”);
}
printf(“\nlet’s go on?(y/n):”);
fflush(stdin);
scanf(“%c”,gono);
if (gono==’n’)
{
printf(“\nbye bye!”);
break;
}
}
while(1);
return 0;
}
利用c語言怎樣對bmp圖像進行平移的操作?
點陣圖平移沒有這方面的庫函數,必須自己來實現,下面是點陣圖平移的參考代碼:
#include “stdafx.h”
#includewindows.h
#includestdio.h
#includemath.h
int _tmain(int argc, _TCHAR* argv[])
{
int width;
int height;
RGBQUAD *pTableColor;
unsigned char *pBmpBuf1,*pBmpBuf2;
BITMAPFILEHEADER bfhead;
BITMAPINFOHEADER bihead;
//讀出源圖像的信息
FILE *fpr=fopen(“E:\\picture\\dog.bmp”,”rb”);
if(fpr==0)
return 0;
fread(bfhead,14,1,fpr);
fread(bihead,40,1,fpr);
width=bihead.biWidth;
height=bihead.biHeight;
int LineByte=(width*8/8+3)/4*4;
pTableColor=new RGBQUAD[256];
fread(pTableColor,sizeof(RGBQUAD),256,fpr);
pBmpBuf1=new unsigned char[LineByte*height];
fread(pBmpBuf1,LineByte*height,1,fpr);
fclose(fpr);
//將處理後的圖像賦值為白色
pBmpBuf2=new unsigned char[LineByte*height];
for(int i=0;iheight;i++)
for(int j=0;jwidth;j++)
{
unsigned char *p;
p=(unsigned char*)(pBmpBuf2+LineByte*i+j);
(*p)=255;
}
//左右平移功能的實現
int t;
printf(“請輸入左平移或右平移的大小t(左移t0,右移t0):”);
scanf(“%d”,t);
int k=abs(t);
printf(“%d”,k);
if(t0)
{
if(t=(-width))
{
for(int i=0;iheight;i++)
for(int j=0;j(width-k);j++)
{
unsigned char *p1,*p2;
p1=pBmpBuf1+LineByte*i+j+k;
p2=pBmpBuf2+LineByte*i+j;
(*p2)=(*p1);
}
}
}
else
{
if(t=width)
{
for(int i=0;iheight;i++)
for(int j=k;jwidth;j++)
{
unsigned char *p1,*p2;
p1=pBmpBuf1+LineByte*i+j-k;
p2=pBmpBuf2+LineByte*i+j;
(*p2)=(*p1);
}
}
}
//保存處理後的圖像
FILE *fpw=fopen(“dog.bmp”,”wb”);
fwrite(bfhead,14,1,fpw);
fwrite(bihead,40,1,fpw);
fwrite(pTableColor,sizeof(RGBQUAD),256,fpw);
fwrite(pBmpBuf2,LineByte*height,1,fpw);
fclose(fpw);
return 0;
}
原創文章,作者:WJAM,如若轉載,請註明出處:https://www.506064.com/zh-tw/n/145155.html