本文目錄一覽:
java畫圖問題
因為程序初始化的時候會自動調用paint()方法 而你沒有進行重寫 在加入
public void paint(Graphics g){
}
這樣的一段代碼後 在運行程序 會看到一個藍色邊框的長方形 橘黃色的實體長方形 和粉紅色的
依次橫向排列 但是 經測試 並不是每一次都能正確的初始化 所以建議畫圖操作盡量在上述方法中進行操作
如何用java實現畫圖
使用Java的Graphics類進行繪圖
Graphics類提供基本的幾何圖形繪製方法,主要有:畫線段、畫矩形、畫圓、畫帶顏色的圖形、畫橢圓、畫圓弧、畫多邊形等
用Java一個簡單的畫圖程序
下面是我以前做的小程序,希望能給你點幫助!
package menu;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class DaYin extends JFrame implements ActionListener{
public DaYin() {
Container c=this.getContentPane();
c.setLayout(new BorderLayout());
JMenuBar jmb=new JMenuBar();
JMenu jm=null;
jm=new JMenu(“文件”);
jmb.add(jm);
jm=new JMenu(“編輯”);
jmb.add(jm);
jm=new JMenu(“列印”);
JMenuItem jmi=new JMenuItem(“列印預覽”);
jmi.addActionListener(this);
jm.add(jmi);
jmb.add(jm);
jm=new JMenu(“幫助”);
jmb.add(jm);
this.setJMenuBar(jmb);
this.setSize(1024,768);
this.setVisible(true);
this.addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e){
System.exit(0);
}
});
}
public static void main(String[] args) {
new DaYin();
}
public void update(Graphics g){
g.setColor(Color.black);
String title[]={“摘要”,”科目”,”子目或戶名”,”借方金額”,”貸方金額”};
String danwei[]={“千”,”百”,”十”,”萬”,”千”,”百”,”十”,”元”,”角”,”分”};
int csx=200;//列印x的初始坐標
int csy=200;//列印y的初始坐標
int x=csx;
int y=csy;
int a=x+20;//列印字體x的初始坐標
int b=y+20;//列印字體y的初始坐標
int row=7;//一共列印出幾條橫線
int cul=5;//一共列印出幾條豎線
int hangju=30;//線與線之間的縱向間距
int lieju=100;//線與線之間的橫向間距
int yy=hangju*row+y;
int c=yy+20;
g.setFont(new Font(“行楷”,Font.TYPE1_FONT,24));
g.drawString(“記 賬 憑 證”, x+160, y-40);//列印出記賬憑證這幾個字
g.drawLine(x+100, y-30, x+340, y-30);//列印出記賬憑證下面的那條線
g.setFont(new Font(“行楷”,Font.TYPE1_FONT,13));
g.drawString(“年 月 日 第_______號”, x+260, y-10);
//g.drawLine(x+430, y-10, x+470, y-10);
for(int i=0;i=row;i++){
g.drawLine(x, y, cul*lieju+x+25, y);//此循環用於畫出表格的行
if(i==0)
y+=hangju*2;
else
y+=hangju;
}
y=csy;
g.drawLine(x+lieju*3, y+hangju, cul*lieju+x, y+hangju);//列印出第一行半的橫線
for(int j=0;j=cul;j++){
g.drawLine(x, y, x, row*hangju+y);//此循環用於畫出表格的列
x+=lieju;
}
x=csx;
for(int z=0;zcul;z++){
g.setColor(Color.red);//設置顏色
g.setFont(new Font(“”,Font.TYPE1_FONT,13));//設置表頭字體
if(z3)
g.drawString(title[z], a, b+hangju/2);
else
g.drawString(title[z], a, b);//為表格添加表頭
a+=lieju;
}//76-89列印出一個表格形狀
int xx=lieju*3+x+10;
for(int v=0;v=9;v++){
g.drawLine(xx, y+hangju, xx, row*hangju+y+hangju);//此循環用於畫出表格的列
g.setFont(new Font(“”,Font.TYPE1_FONT,11));
g.drawString(danwei[v], xx-10, y+hangju+20);//為表格添加表頭
if(v%2==0)
g.setColor(Color.red);//設置顏色
else
g.setColor(Color.BLUE);//設置顏色
xx+=10;
}
for(int n=0;n9;n++){
g.drawLine(xx, y+hangju, xx, row*hangju+y+hangju);//此循環用於畫出表格的列
g.drawString(danwei[n],xx-10, y+hangju+20);//為表格添加表頭
if(n%2==0)
g.setColor(Color.red);//設置顏色
else
g.setColor(Color.BLUE);//設置顏色
xx+=10;
}
g.drawString(danwei[9],xx-10, y+hangju+20);
g.setColor(Color.black);//設置顏色
for(int i=0;i=1;i++){
g.drawLine(x,yy , cul*lieju+x, yy);//此循環用於畫出表格的行
yy+=hangju;
}
yy=hangju*row+y;
for(int j=0;j=3;j++){
g.drawLine(x, yy, x, (row+1)*hangju+y);//此循環用於畫出表格的列
if(j0){
x+=lieju;
}else{
x+=lieju*3;
}
}//112-128列印出表格的最後一行單元格
x=csx;
g.setFont(new Font(“”,Font.TYPE1_FONT,13));
g.drawString(“合 計”,x+60, c);
g.drawString(“會計主管 記賬 出納 審核 制證”, x+30, yy+50);
g.drawLine(cul*lieju+x+25, y, cul*lieju+x+25, (row+1)*hangju+y);//列印出最後一列
g.drawString(“記”,cul*lieju+x+6, y+15);
g.drawString(“賬”, cul*lieju+x+6, y+35);
g.drawString(“√”, cul*lieju+x+6, y+55);//134-136為最後一列寫入字體
g.drawString(“附”,cul*lieju+x+35, y+75);
g.drawString(“件”, cul*lieju+x+35, y+95);
g.drawString(“張”, cul*lieju+x+35, y+175);//134-136為最後一列後寫入字體
}
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
if(e.getActionCommand().equals(“列印預覽”)){
this.repaint();
}
}
}
使用drawLine()做了一個記賬憑證。
執行點擊”列印”子菜單”列印預覽”就可顯示出我們所畫的”記賬憑證表”
希望這個小程序能夠給你點靈感
java 實現 簡單畫圖功能(簡單點的)
樓主給你一個我編的,直接保存成pb.java編譯運行,就是你要的畫圖功能
____________________________________________________________________
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
import java.awt.geom.*;
import java.io.*;
class Point implements Serializable
{
int x,y;
Color col;
int tool;
int boarder;
Point(int x, int y, Color col, int tool, int boarder)
{
this.x = x;
this.y = y;
this.col = col;
this.tool = tool;
this.boarder = boarder;
}
}
class paintboard extends Frame implements ActionListener,MouseMotionListener,MouseListener,ItemListener
{
int x = -1, y = -1;
int con = 1;//畫筆大小
int Econ = 5;//橡皮大小
int toolFlag = 0;//toolFlag:工具標記
//toolFlag工具對應表:
//(0–畫筆);(1–橡皮);(2–清除);
//(3–直線);(4–圓);(5–矩形);
Color c = new Color(0,0,0); //畫筆顏色
BasicStroke size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);//畫筆粗細
Point cutflag = new Point(-1, -1, c, 6, con);//截斷標誌
Vector paintInfo = null;//點信息向量組
int n = 1;
FileInputStream picIn = null;
FileOutputStream picOut = null;
ObjectInputStream VIn = null;
ObjectOutputStream VOut = null;
// *工具面板–畫筆,直線,圓,矩形,多邊形,橡皮,清除*/
Panel toolPanel;
Button eraser, drLine,drCircle,drRect;
Button clear ,pen;
Choice ColChoice,SizeChoice,EraserChoice;
Button colchooser;
Label 顏色,大小B,大小E;
//保存功能
Button openPic,savePic;
FileDialog openPicture,savePicture;
paintboard(String s)
{
super(s);
addMouseMotionListener(this);
addMouseListener(this);
paintInfo = new Vector();
/*各工具按鈕及選擇項*/
//顏色選擇
ColChoice = new Choice();
ColChoice.add(“black”);
ColChoice.add(“red”);
ColChoice.add(“blue”);
ColChoice.add(“green”);
ColChoice.addItemListener(this);
//畫筆大小選擇
SizeChoice = new Choice();
SizeChoice.add(“1”);
SizeChoice.add(“3”);
SizeChoice.add(“5”);
SizeChoice.add(“7”);
SizeChoice.add(“9”);
SizeChoice.addItemListener(this);
//橡皮大小選擇
EraserChoice = new Choice();
EraserChoice.add(“5”);
EraserChoice.add(“9”);
EraserChoice.add(“13”);
EraserChoice.add(“17”);
EraserChoice.addItemListener(this);
////////////////////////////////////////////////////
toolPanel = new Panel();
clear = new Button(“清除”);
eraser = new Button(“橡皮”);
pen = new Button(“畫筆”);
drLine = new Button(“畫直線”);
drCircle = new Button(“畫圓形”);
drRect = new Button(“畫矩形”);
openPic = new Button(“打開圖畫”);
savePic = new Button(“保存圖畫”);
colchooser = new Button(“顯示調色板”);
//各組件事件監聽
clear.addActionListener(this);
eraser.addActionListener(this);
pen.addActionListener(this);
drLine.addActionListener(this);
drCircle.addActionListener(this);
drRect.addActionListener(this);
openPic.addActionListener(this);
savePic.addActionListener(this);
colchooser.addActionListener(this);
顏色 = new Label(“畫筆顏色”,Label.CENTER);
大小B = new Label(“畫筆大小”,Label.CENTER);
大小E = new Label(“橡皮大小”,Label.CENTER);
//面板添加組件
toolPanel.add(openPic);
toolPanel.add(savePic);
toolPanel.add(pen);
toolPanel.add(drLine);
toolPanel.add(drCircle);
toolPanel.add(drRect);
toolPanel.add(顏色); toolPanel.add(ColChoice);
toolPanel.add(大小B); toolPanel.add(SizeChoice);
toolPanel.add(colchooser);
toolPanel.add(eraser);
toolPanel.add(大小E); toolPanel.add(EraserChoice);
toolPanel.add(clear);
//工具面板到APPLET面板
add(toolPanel,BorderLayout.NORTH);
setBounds(60,60,900,600); setVisible(true);
validate();
//dialog for save and load
openPicture = new FileDialog(this,”打開圖畫”,FileDialog.LOAD);
openPicture.setVisible(false);
savePicture = new FileDialog(this,”保存圖畫”,FileDialog.SAVE);
savePicture.setVisible(false);
openPicture.addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{ openPicture.setVisible(false); }
});
savePicture.addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{ savePicture.setVisible(false); }
});
addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{ System.exit(0);}
});
}
public void paint(Graphics g)
{
Graphics2D g2d = (Graphics2D)g;
Point p1,p2;
n = paintInfo.size();
if(toolFlag==2)
g.clearRect(0,0,getSize().width,getSize().height);//清除
for(int i=0; in ;i++){
p1 = (Point)paintInfo.elementAt(i);
p2 = (Point)paintInfo.elementAt(i+1);
size = new BasicStroke(p1.boarder,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
g2d.setColor(p1.col);
g2d.setStroke(size);
if(p1.tool==p2.tool)
{
switch(p1.tool)
{
case 0://畫筆
Line2D line1 = new Line2D.Double(p1.x, p1.y, p2.x, p2.y);
g2d.draw(line1);
break;
case 1://橡皮
g.clearRect(p1.x, p1.y, p1.boarder, p1.boarder);
break;
case 3://畫直線
Line2D line2 = new Line2D.Double(p1.x, p1.y, p2.x, p2.y);
g2d.draw(line2);
break;
case 4://畫圓
Ellipse2D ellipse = new Ellipse2D.Double(p1.x, p1.y, Math.abs(p2.x-p1.x) , Math.abs(p2.y-p1.y));
g2d.draw(ellipse);
break;
case 5://畫矩形
Rectangle2D rect = new Rectangle2D.Double(p1.x, p1.y, Math.abs(p2.x-p1.x) , Math.abs(p2.y-p1.y));
g2d.draw(rect);
break;
case 6://截斷,跳過
i=i+1;
break;
default :
}//end switch
}//end if
}//end for
}
public void itemStateChanged(ItemEvent e)
{
if(e.getSource()==ColChoice)//預選顏色
{
String name = ColChoice.getSelectedItem();
if(name==”black”)
{c = new Color(0,0,0); }
else if(name==”red”)
{c = new Color(255,0,0);}
else if(name==”green”)
{c = new Color(0,255,0);}
else if(name==”blue”)
{c = new Color(0,0,255);}
}
else if(e.getSource()==SizeChoice)//畫筆大小
{
String selected = SizeChoice.getSelectedItem();
if(selected==”1″)
{
con = 1;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
else if(selected==”3″)
{
con = 3;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
else if(selected==”5″)
{con = 5;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
else if(selected==”7″)
{con = 7;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
else if(selected==”9″)
{con = 9;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
}
else if(e.getSource()==EraserChoice)//橡皮大小
{
String Esize = EraserChoice.getSelectedItem();
if(Esize==”5″)
{ Econ = 5*2; }
else if(Esize==”9″)
{ Econ = 9*2; }
else if(Esize==”13″)
{ Econ = 13*2; }
else if(Esize==”17″)
{ Econ = 17*3; }
}
}
public void mouseDragged(MouseEvent e)
{
Point p1 ;
switch(toolFlag){
case 0://畫筆
x = (int)e.getX();
y = (int)e.getY();
p1 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p1);
repaint();
break;
case 1://橡皮
x = (int)e.getX();
y = (int)e.getY();
p1 = new Point(x, y, null, toolFlag, Econ);
paintInfo.addElement(p1);
repaint();
break;
default :
}
}
public void mouseMoved(MouseEvent e) {}
public void update(Graphics g)
{
paint(g);
}
public void mousePressed(MouseEvent e)
{
Point p2;
switch(toolFlag){
case 3://直線
x = (int)e.getX();
y = (int)e.getY();
p2 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p2);
break;
case 4: //圓
x = (int)e.getX();
y = (int)e.getY();
p2 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p2);
break;
case 5: //矩形
x = (int)e.getX();
y = (int)e.getY();
p2 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p2);
break;
default :
}
}
public void mouseReleased(MouseEvent e)
{
Point p3;
switch(toolFlag){
case 0://畫筆
paintInfo.addElement(cutflag);
break;
case 1: //eraser
paintInfo.addElement(cutflag);
break;
case 3://直線
x = (int)e.getX();
y = (int)e.getY();
p3 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p3);
paintInfo.addElement(cutflag);
repaint();
break;
case 4: //圓
x = (int)e.getX();
y = (int)e.getY();
p3 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p3);
paintInfo.addElement(cutflag);
repaint();
break;
case 5: //矩形
x = (int)e.getX();
y = (int)e.getY();
p3 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p3);
paintInfo.addElement(cutflag);
repaint();
break;
default:
}
}
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
public void actionPerformed(ActionEvent e)
{
if(e.getSource()==pen)//畫筆
{toolFlag = 0;}
if(e.getSource()==eraser)//橡皮
{toolFlag = 1;}
if(e.getSource()==clear)//清除
{
toolFlag = 2;
paintInfo.removeAllElements();
repaint();
}
if(e.getSource()==drLine)//畫線
{toolFlag = 3;}
if(e.getSource()==drCircle)//畫圓
{toolFlag = 4;}
if(e.getSource()==drRect)//畫矩形
{toolFlag = 5;}
if(e.getSource()==colchooser)//調色板
{
Color newColor = JColorChooser.showDialog(this,”調色板”,c);
c = newColor;
}
if(e.getSource()==openPic)//打開圖畫
{
openPicture.setVisible(true);
if(openPicture.getFile()!=null)
{
int tempflag;
tempflag = toolFlag;
toolFlag = 2 ;
repaint();
try{
paintInfo.removeAllElements();
File filein = new File(openPicture.getDirectory(),openPicture.getFile());
picIn = new FileInputStream(filein);
VIn = new ObjectInputStream(picIn);
paintInfo = (Vector)VIn.readObject();
VIn.close();
repaint();
toolFlag = tempflag;
}
catch(ClassNotFoundException IOe2)
{
repaint();
toolFlag = tempflag;
System.out.println(“can not read object”);
}
catch(IOException IOe)
{
repaint();
toolFlag = tempflag;
System.out.println(“can not read file”);
}
}
}
if(e.getSource()==savePic)//保存圖畫
{
savePicture.setVisible(true);
try{
File fileout = new File(savePicture.getDirectory(),savePicture.getFile());
picOut = new FileOutputStream(fileout);
VOut = new ObjectOutputStream(picOut);
VOut.writeObject(paintInfo);
VOut.close();
}
catch(IOException IOe)
{
System.out.println(“can not write object”);
}
}
}
}//end paintboard
public class pb
{
public static void main(String args[])
{ new paintboard(“畫圖程序”); }
}
JAVA的畫圖小程序
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
class MyLine
{
private int x1,x2,y1,y2;
public MyLine(int x1,int x2,int y1,int y2)
{
this.x1=x1;
this.x2=x2;
this.y1=y1;
this.y2=y2;
}
public void drawMe(Graphics g)
{
g.drawLine(x1,y1,x2,y2);
g.drawString(“起始坐標:”+new String(x1+”,”+y1),x1,y1);
}
}
public class DrawLine extends Frame
{
Vector v=new Vector();
public static void main(String[]args)
{
DrawLine dl=new DrawLine();
dl.init();
}
public void paint(Graphics g)
{
g.setColor(Color.BLUE);
Enumeration en=v.elements();
while(en.hasMoreElements())
{
MyLine m=(MyLine)en.nextElement();
m.drawMe(g);
}
}
public void init()
{
setSize(300,300);
setVisible(true);
addMouseListener(new MouseAdapter()
{
int x1,x2,y1,y2;
public void mousePressed(MouseEvent e)
{
x1=e.getX();
y1=e.getY();
}
public void mouseReleased(MouseEvent e)
{
x2=e.getX();
y2=e.getY();
Graphics g=e.getComponent().getGraphics();
g.setColor(Color.BLUE);
g.drawLine(x1,y1,x2,y2);
g.drawString(new String(“起始點坐標:”+x1+”,”+y1),x1,y1);
v.add(new MyLine(x1,x2,y1,y2)); // here pay attention
}
});
addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{
((Window)e.getSource()).dispose();
System.exit(0);
}}
);
}
}
關於java中畫圖形的paint方法
代碼如下:
/**分析下例:我們只是new了一個對象並沒有調用Paint()方法那為什麼會畫出圖呢?
* Graphics這個類的對象就是一隻畫筆,當某容器調用paint()時就會在該容器中畫圖。
* 當窗口產生時本身就存在一隻畫筆,我們只需要拿到畫筆重寫Paint()便可以隨心作畫。
*每次需要重畫的時候就會自動調用paint(Graphics g)(什麼時候需要重畫呢?如當窗口被覆蓋又重新置頂時,當窗口最小化又最大化時等等)
*/
總結:我們想要在容器中畫圖時只需要做的就是: 在該容器中重寫Paint() 系統會自動傳給我們畫筆,自動調用paint方法按照我們的意願進行作畫。
public class TestGraphics extends Frame. {
public static void main(String []args) {
new TestGraphics(“畫圖”,100,100,200,200,Color.white);
}
public TestGraphics(String s,int x,int y,int w,int h,Color c) {
super(s);
this.setBounds(x, y, w, h);
this.setBackground(c);
this.setVisible(true);
}
public void paint(Graphics g) {
Color c = g.getColor();
g.setColor(Color.magenta);
g.fillOval(100, 100, 50, 50);
g.setColor(Color.green);
g.fill3DRect(60, 100, 50, 50, false);
g.setColor(c);
}
}
小例子2:
import java.awt.*;
import java.awt.event.*;
import java.util.*;
/**
原理是:在Frame中增加成員變數-容器ArrayList,用它來容納點,每次點擊滑鼠就觸發了事件:往容器中添加一個點,然後立即調用repaint方法強制畫出容器中所有的點來
所以我們利用容器來”裝”點,然後通過iterator來遍歷畫出所有的點。
適配器類:使用適配器類可以只重寫我們需要的方法
因為這些適配器類都已經實現了相應的介面即把所有的方法都空實現了一遍 我們只需要重寫我們需要的方法即可
repaint -調用- update() – 調用 – paint();
*/
public class MyFrame. extends Frame. {
ArrayListPointal ;//泛型指定容器中只能放入Point
public MyFrame(String s) {
super(s);
al =new ArrayListPoint();
this.setBounds(100, 100, 200, 200);
this.setBackground(Color.darkGray);
this.setVisible(true);
this.addMouseListener(new MouseAdapter(){//匿名類
@Override
public void mousePressed(MouseEvent e) {
MyFrame. f = (MyFrame)e.getSource();//e是事件,e.getSource()是獲取事件源即窗口 f
f.al.add(new Point(e.getX(),e.getY())); //而e.getX(),e.getY()則是獲取事件發生的x,y坐標
repaint();//每次點擊滑鼠觸發事件時都有了新的點,所以強制要求重畫,才能立刻顯示出該點否則只有窗口被最小化又最大化後才能看到剛才的點
}
});
//匿名類:在參數處我們傳遞的是new WindowAdapter() {匿名類體} );他沒有名字,我們把它當成WindowAdapter來用,為什麼可以這樣呢?因為語法上規定了匿名類要麼是實現了前面的介面,要麼是從前面的類繼承,就著前面父類的名字來寫類體。當此類與其他類關係不大時可以用匿名類
this.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e){
System.exit(0);
}
});
}
public void paint(Graphics g) {
Iterator Pointit= al.iterator();//泛型指定取出元素時只能是point
while(it.hasNext()) {
Point p = it.next();//由於使用泛型這時候就不用強制轉換了
Color c = g.getColor();//保護原有顏色
g.setColor(Color.pink);
g.fillOval(p.x-6, p.y-6, 12, 12);
g.setColor(c);
}
}
public static void main(String []args) {
new MyFrame(“點擊”);
}
}
原創文章,作者:JS1AO,如若轉載,請註明出處:https://www.506064.com/zh-tw/n/128322.html