一、環境搭建
1、首先需要從官方網站下載安裝Arduino IDE軟件,並安裝好ESP32板子相關的支持庫。
#include
#include
WebServer server(80);
void handleRoot() {
server.send(200, "text/plain", "Hello from ESP32!");
}
void setup() {
Serial.begin(115200);
WiFi.begin("SSID", "PASSWORD");
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println("Connecting to WiFi...");
}
Serial.println("Connected to WiFi");
Serial.print("IP address: ");
Serial.println(WiFi.localIP());
server.on("/", handleRoot);
server.begin();
Serial.println("HTTP Server started");
}
void loop() {
server.handleClient();
}
2、然後將ESP32與電腦連接,選擇對應的開發板和端口後,即可進行編寫代碼。
3、將ESP32與網絡連接起來。在WiFi.begin()中填入訪問點名稱和密碼,即可連接。
4、開啟WebServer並監聽80端口,調用handleRoot函數處理根網頁請求。處理完請求後調用server.send將文本「Hello from ESP32!」返回至客戶端。
二、HTML展示
1、為WebServer添加網頁文件
#include
#include
WebServer server(80);
void handleRoot() {
server.send(200, "text/html", "Hello from ESP32!
");
}
void handleNotFound(){
String message = "File Not Found\n\n";
message += "URI: ";
message += server.uri();
message += "\nMethod: ";
message += (server.method() == HTTP_GET)?"GET":"POST";
message += "\nArguments: ";
message += server.args();
message += "\n";
for (uint8_t i=0; i<server.args(); i++){
message += " " + server.argName(i) + ": " + server.arg(i) + "\n";
}
server.send(404, "text/plain", message);
}
void setup() {
Serial.begin(115200);
WiFi.begin("SSID", "PASSWORD");
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println("Connecting to WiFi...");
}
Serial.println("Connected to WiFi");
Serial.print("IP address: ");
Serial.println(WiFi.localIP());
server.on("/", handleRoot);
server.onNotFound(handleNotFound);
server.begin();
Serial.println("HTTP Server started");
}
void loop() {
server.handleClient();
}
2、將HTML文本添加至處理函數handleRoot中,使用text/html表示文本類型。
3、如果在根目錄未找到對應文件,調用handleNotFound函數通知客戶端,發送404狀態碼和提示信息。
三、表單處理
1、編寫表單HTML代碼及處理函數
#include
#include
WebServer server(80);
void handleRoot() {
server.send(200, "text/html", "
");
}
void handleForm() {
String message = server.arg("message");
server.send(200, "text/html", "Message Received
" + message + "");
}
void setup() {
Serial.begin(115200);
WiFi.begin("SSID", "PASSWORD");
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println("Connecting to WiFi...");
}
Serial.println("Connected to WiFi");
Serial.print("IP address: ");
Serial.println(WiFi.localIP());
server.on("/", handleRoot);
server.on("/form", HTTP_POST, handleForm);
server.begin();
Serial.println("HTTP Server started");
}
void loop() {
server.handleClient();
}
2、在handleRoot函數中添加表單HTML代碼。form標籤屬性method和action分別為POST請求和/form路徑,包含一個text類型的輸入框和提交按鈕。
3、在handleForm函數中將表單中的輸入信息取出並組成回應HTML代碼發送到客戶端。
4、將/form路徑註冊為HTTP POST請求的處理函數。
四、服務器訪問
1、使用WebClient訪問ESP32的WebServer
#include
#include
WiFiClient wifiClient;
WebClient client(wifiClient);
void setup() {
Serial.begin(9600);
WiFi.begin("SSID", "PASSWORD");
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println("Connecting to WiFi...");
}
Serial.println("Connected to WiFi");
Serial.print("IP address: ");
Serial.println(WiFi.localIP());
}
void loop() {
client.begin("http://esp32-webserver.local");
client.addHeader("Content-Type", "text/plain");
if (client.GET("/")) {
Serial.println(client.getResponsePayload());
} else {
Serial.println("Request failed");
}
delay(5000);
}
2、初始化WebClient並連接WiFi。
3、循環調用client.GET方法請求ESP32的WebServer根路徑,並接收響應信息。
4、判斷請求是否成功,若成功則輸出響應信息至串行監視器。
五、文件讀寫
1、文件上傳和處理
#include
#include
#include
#include
WebServer server(80);
File fsUploadFile;
void handleUpload() {
HTTPUpload& upload = server.upload();
if (upload.status == UPLOAD_FILE_START) {
fsUploadFile = SPIFFS.open("/" + upload.filename, "w");
} else if (upload.status == UPLOAD_FILE_WRITE) {
if (fsUploadFile) {
fsUploadFile.write(upload.buf, upload.currentSize);
}
} else if (upload.status == UPLOAD_FILE_END) {
if (fsUploadFile) {
fsUploadFile.close();
}
}
server.send(200);
}
void handleOTA() {
HTTPUpload& upload = server.upload();
if (upload.status == UPLOAD_FILE_START) {
Serial.println("Start uploading");
Serial.flush();
esp_err_t err = esp_ota_begin(esp_ota_get_next_update_partition(NULL), OTA_WITH_SEQUENTIAL_WRITES, NULL);
if (err != ESP_OK) {
Serial.printf("OTA begin failed, error=%d\r\n", err);
} else {
Serial.println("OTA begin succeeded");
}
} else if (upload.status == UPLOAD_FILE_WRITE) {
esp_err_t err = esp_ota_write(upload.buf, upload.currentSize);
if (err != ESP_OK) {
Serial.printf("OTA write failed, error=%d\r\n", err);
}
} else if (upload.status == UPLOAD_FILE_END) {
if (esp_ota_end(esp_ota_get_running_partition()) == ESP_OK) {
esp_err_t err = esp_ota_set_boot_partition(esp_ota_get_next_update_partition(NULL));
if (err == ESP_OK) {
Serial.println("ESP32 will reboot now.");
delay(2000);
ESP.restart();
} else {
Serial.printf("OTA partition setting failed, error=%d\r\n", err);
}
} else {
Serial.println("OTA end failed");
}
}
server.send(200);
}
void handleRoot() {
server.send(200, "text/html", "\
ESP32 Web Server
\
\
\
\
\
\
\
\
\
");
}
void setup() {
Serial.begin(115200);
WiFi.begin("SSID", "PASSWORD");
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println("Connecting to WiFi...");
}
Serial.println("Connected to WiFi");
Serial.print("IP address: ");
Serial.println(WiFi.localIP());
SPIFFS.begin();
server.on("/", handleRoot);
server.on("/upload", HTTP_POST, [](){ server.send(200); }, handleUpload);
server.on("/ota", HTTP_POST, [](){ server.send(200); }, handleOTA);
server.begin();
Serial.println("HTTP Server started");
}
void loop() {
server.handleClient();
}
2、在handleUpload函數中接收上傳的文件,將其存儲到SPIFFS中。
3、在handleOTA函數中開始OTA程序,將上傳文件寫入FLASH並更新ESP32的boot分區,完成後重啟ESP32。
4、在handleRoot函數中添加表單HTML代碼,其中指定POST請求路徑為/upload和/ota,並設置enctype屬性為multipart/form-data表示表單數據包含文件信息。
5、聲明SPIFFS文件對象fsUploadFile,用於在handleUpload函數中存儲上傳的文件。
6、在setup函數中初始化SPIFFS文件系統。
原創文章,作者:PBOU,如若轉載,請註明出處:https://www.506064.com/zh-hk/n/135656.html
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