在顯示馬賽克圖像時,淡入動畫是逐漸從很模糊到很清晰馬賽克的過程,淡齣動畫的處理是從圖像變得清晰後又慢慢變得模糊的過程,下面我們就來看看具體的內容。

我們先來看看馬賽克圖像的淡入效果
代碼如下
<!DOCTYPE html>
<html>
<head>
<meta http-equiv=”Content-Type” content=”text/html; charset=utf-8″/>
<title></title>
<meta charset=”utf-8″ />
<script type=”text/javascript”>
var imageData;
var fadeMosaicSize = 0;
var THandle;
var mem_canvas;
var mem_context;
var context;
var img;
function loadImage() {
img = new Image();
mem_canvas = document.createElement(‘canvas’);
img.onload = function onImageLoad() {
mem_canvas.width = img.width;
mem_canvas.height = img.height;
mem_context = mem_canvas.getContext(‘2d’);
mem_context.drawImage(img, 0, 0);
imageData = mem_context.getImageData(0, 0, mem_canvas.width, mem_canvas.height);
startFadeIn();
}
img.src = ‘img/luffy.jpg’;
var canvas = document.getElementById(‘SimpleCanvas’);
if (!canvas || !canvas.getContext) {
return false;
}else{
context = canvas.getContext(‘2d’);
}
}
function startFadeIn() {
fadeMosaicSize = 64;
THandle = setInterval(onFadeIn, 50);
}
function onFadeIn() {
if (fadeMosaicSize <= 1) {
clearInterval(THandle);
context.drawImage(img, 32, 32);
} else {
CreateMosaic(mem_context, mem_canvas.width, mem_canvas.height, fadeMosaicSize);
context.drawImage(mem_canvas, 32, 32);
fadeMosaicSize = Math.floor(fadeMosaicSize / 1.5);
}
}
function CreateMosaic(context, width,height,mosaicSize) {
var x=0;
var y=0;
for (y = 0; y < height; y = y + mosaicSize) {
for (x = 0; x < width; x = x + mosaicSize) {
var cR = imageData.data[(y * width + x) * 4];
var cG = imageData.data[(y * width + x) * 4 + 1];
var cB = imageData.data[(y * width + x) * 4 + 2];
context.fillStyle = “rgb(“+cR+”,”+cG+”,”+cB+”)”;
context.fillRect(x, y, x + mosaicSize, y + mosaicSize);
}
}
}
</script>
</head>
<body onload=”loadImage();” style=”background-color:#D0D0D0;”>
<canvas id=”SimpleCanvas” width=”640″ height=”360″ style=”background-color:#FFFFFF;”></canvas>
<div>Canvas Demo</div>
<div id=”output”></div>
</body>
</html>
說明:
由於body標籤的onload事件,在頁面顯示時會通過調用loadImagen()函數開始處理。
頁面顯示後創建內部繪製的Canves對象,並讀取圖像。獲得繪製後的像素數據。之後,啟動計時器處理,在計時器的事件中創建馬賽克圖像並將其繪製到畫面上。在執行計時器處理時,會減少馬賽克的大小(fadeMosaicSize),從很粗的馬賽克開始變得很清晰的馬賽克動畫,以表示淡入效果。
要調整漸變速度,可以更改計時器的間隔,
fadeMosaicSize = Math.floor(fadeMosaicSize / 1.5);
運行結果:
顯示上面的HTML文件。顯示很深的馬賽克圖像。

這是一個動態的過程,圖像會慢慢的變清晰,最後就會出現如下效果

看完了淡入的效果,接下來我們來看看馬賽克圖像淡入淡出的效果實現
代碼如下
<!DOCTYPE html>
<html>
<head>
<meta http-equiv=”Content-Type” content=”text/html; charset=utf-8″/>
<title></title>
<meta charset=”utf-8″ />
<script type=”text/javascript”>
var imageData;
var fadeMosaicSize = 0;
var THandle;
var mem_canvas;
var mem_context;
var context;
var img;
function loadImage() {
img = new Image();
mem_canvas = document.createElement(‘canvas’);
img.onload = function onImageLoad() {
mem_canvas.width = img.width;
mem_canvas.height = img.height;
mem_context = mem_canvas.getContext(‘2d’);
mem_context.drawImage(img, 0, 0);
imageData = mem_context.getImageData(0, 0, mem_canvas.width, mem_canvas.height);
startFadeIn();
}
img.src = ‘img/luffy.jpg’;
var canvas = document.getElementById(‘SimpleCanvas’);
if (!canvas || !canvas.getContext) {
return false;
}else{
context = canvas.getContext(‘2d’);
}
}
function startFadeIn() {
fadeMosaicSize = 64;
THandle = setInterval(onFadeIn, 50);
}
function startFadeOut() {
fadeMosaicSize = 1;
THandle = setInterval(onFadeOut, 50);
}
function onFadeIn() {
if (fadeMosaicSize <= 1) {
clearInterval(THandle);
context.drawImage(img, 32, 32);
THandle = setInterval(onShow, 2000);
} else {
CreateMosaic(mem_context, mem_canvas.width, mem_canvas.height, fadeMosaicSize);
context.drawImage(mem_canvas, 32, 32);
fadeMosaicSize = Math.floor(fadeMosaicSize / 1.5);
}
}
function onShow() {
clearInterval(THandle);
startFadeOut();
}
function onFadeOut() {
if (64 < fadeMosaicSize) {
clearInterval(THandle);
context.fillStyle = “#FFFFFF”;
context.fillRect(32, 32, mem_canvas.width, mem_canvas.height);
} else {
CreateMosaic(mem_context, mem_canvas.width, mem_canvas.height, fadeMosaicSize);
context.drawImage(mem_canvas, 32, 32);
fadeMosaicSize = Math.ceil(fadeMosaicSize * 1.5);
}
}
function CreateMosaic(context, width,height,mosaicSize) {
var x=0;
var y=0;
for (y = 0; y < height; y = y + mosaicSize) {
for (x = 0; x < width; x = x + mosaicSize) {
var cR = imageData.data[(y * width + x) * 4];
var cG = imageData.data[(y * width + x) * 4 + 1];
var cB = imageData.data[(y * width + x) * 4 + 2];
context.fillStyle = “rgb(“+cR+”,”+cG+”,”+cB+”)”;
context.fillRect(x, y, x + mosaicSize, y + mosaicSize);
}
}
}
</script>
</head>
<body onload=”loadImage();” style=”background-color:#D0D0D0;”>
<canvas id=”SimpleCanvas” width=”640″ height=”360″ style=”background-color:#FFFFFF;”></canvas>
<div>Canvas Demo</div>
<div id=”output”></div>
</body>
</html>
說明:
在處理完前一個代碼之後,它執行2秒的間隔,然後在該間隔中執行onFadeOut,是淡出之前執行的代碼。
運行結果
執行上面的HTML文件,將顯示如下馬賽克效果

然後逐漸變得清晰,如下

之後,圖像顯示約兩秒鐘,然後圖像開始出現馬賽克效果,如下圖所示

然後,馬賽克逐漸變粗,最後隱藏,如下所示,頁面什麼也沒有了

以上就是HTML5 canvas如何實現馬賽克的淡入淡出效果(代碼)的詳細內容,更多請關注其它相關文章!
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