一、環境搭建
1、首先需要從官方網站下載安裝Arduino IDE軟件,並安裝好ESP32板子相關的支持庫。
#include #include WebServer server(80); void handleRoot() { server.send(200, "text/plain", "Hello from ESP32!"); } void setup() { Serial.begin(115200); WiFi.begin("SSID", "PASSWORD"); while (WiFi.status() != WL_CONNECTED) { delay(1000); Serial.println("Connecting to WiFi..."); } Serial.println("Connected to WiFi"); Serial.print("IP address: "); Serial.println(WiFi.localIP()); server.on("/", handleRoot); server.begin(); Serial.println("HTTP Server started"); } void loop() { server.handleClient(); }
2、然後將ESP32與電腦連接,選擇對應的開發板和端口後,即可進行編寫代碼。
3、將ESP32與網絡連接起來。在WiFi.begin()中填入訪問點名稱和密碼,即可連接。
4、開啟WebServer並監聽80端口,調用handleRoot函數處理根網頁請求。處理完請求後調用server.send將文本“Hello from ESP32!”返回至客戶端。
二、HTML展示
1、為WebServer添加網頁文件
#include #include WebServer server(80); void handleRoot() { server.send(200, "text/html", "Hello from ESP32!
"); } void handleNotFound(){ String message = "File Not Found\n\n"; message += "URI: "; message += server.uri(); message += "\nMethod: "; message += (server.method() == HTTP_GET)?"GET":"POST"; message += "\nArguments: "; message += server.args(); message += "\n"; for (uint8_t i=0; i<server.args(); i++){ message += " " + server.argName(i) + ": " + server.arg(i) + "\n"; } server.send(404, "text/plain", message); } void setup() { Serial.begin(115200); WiFi.begin("SSID", "PASSWORD"); while (WiFi.status() != WL_CONNECTED) { delay(1000); Serial.println("Connecting to WiFi..."); } Serial.println("Connected to WiFi"); Serial.print("IP address: "); Serial.println(WiFi.localIP()); server.on("/", handleRoot); server.onNotFound(handleNotFound); server.begin(); Serial.println("HTTP Server started"); } void loop() { server.handleClient(); }
2、將HTML文本添加至處理函數handleRoot中,使用text/html表示文本類型。
3、如果在根目錄未找到對應文件,調用handleNotFound函數通知客戶端,發送404狀態碼和提示信息。
三、表單處理
1、編寫表單HTML代碼及處理函數
#include #include WebServer server(80); void handleRoot() { server.send(200, "text/html", "
"); } void handleForm() { String message = server.arg("message"); server.send(200, "text/html", "Message Received
" + message + ""); } void setup() { Serial.begin(115200); WiFi.begin("SSID", "PASSWORD"); while (WiFi.status() != WL_CONNECTED) { delay(1000); Serial.println("Connecting to WiFi..."); } Serial.println("Connected to WiFi"); Serial.print("IP address: "); Serial.println(WiFi.localIP()); server.on("/", handleRoot); server.on("/form", HTTP_POST, handleForm); server.begin(); Serial.println("HTTP Server started"); } void loop() { server.handleClient(); }
2、在handleRoot函數中添加表單HTML代碼。form標籤屬性method和action分別為POST請求和/form路徑,包含一個text類型的輸入框和提交按鈕。
3、在handleForm函數中將表單中的輸入信息取出並組成回應HTML代碼發送到客戶端。
4、將/form路徑註冊為HTTP POST請求的處理函數。
四、服務器訪問
1、使用WebClient訪問ESP32的WebServer
#include #include WiFiClient wifiClient; WebClient client(wifiClient); void setup() { Serial.begin(9600); WiFi.begin("SSID", "PASSWORD"); while (WiFi.status() != WL_CONNECTED) { delay(1000); Serial.println("Connecting to WiFi..."); } Serial.println("Connected to WiFi"); Serial.print("IP address: "); Serial.println(WiFi.localIP()); } void loop() { client.begin("http://esp32-webserver.local"); client.addHeader("Content-Type", "text/plain"); if (client.GET("/")) { Serial.println(client.getResponsePayload()); } else { Serial.println("Request failed"); } delay(5000); }
2、初始化WebClient並連接WiFi。
3、循環調用client.GET方法請求ESP32的WebServer根路徑,並接收響應信息。
4、判斷請求是否成功,若成功則輸出響應信息至串行監視器。
五、文件讀寫
1、文件上傳和處理
#include #include #include #include WebServer server(80); File fsUploadFile; void handleUpload() { HTTPUpload& upload = server.upload(); if (upload.status == UPLOAD_FILE_START) { fsUploadFile = SPIFFS.open("/" + upload.filename, "w"); } else if (upload.status == UPLOAD_FILE_WRITE) { if (fsUploadFile) { fsUploadFile.write(upload.buf, upload.currentSize); } } else if (upload.status == UPLOAD_FILE_END) { if (fsUploadFile) { fsUploadFile.close(); } } server.send(200); } void handleOTA() { HTTPUpload& upload = server.upload(); if (upload.status == UPLOAD_FILE_START) { Serial.println("Start uploading"); Serial.flush(); esp_err_t err = esp_ota_begin(esp_ota_get_next_update_partition(NULL), OTA_WITH_SEQUENTIAL_WRITES, NULL); if (err != ESP_OK) { Serial.printf("OTA begin failed, error=%d\r\n", err); } else { Serial.println("OTA begin succeeded"); } } else if (upload.status == UPLOAD_FILE_WRITE) { esp_err_t err = esp_ota_write(upload.buf, upload.currentSize); if (err != ESP_OK) { Serial.printf("OTA write failed, error=%d\r\n", err); } } else if (upload.status == UPLOAD_FILE_END) { if (esp_ota_end(esp_ota_get_running_partition()) == ESP_OK) { esp_err_t err = esp_ota_set_boot_partition(esp_ota_get_next_update_partition(NULL)); if (err == ESP_OK) { Serial.println("ESP32 will reboot now."); delay(2000); ESP.restart(); } else { Serial.printf("OTA partition setting failed, error=%d\r\n", err); } } else { Serial.println("OTA end failed"); } } server.send(200); } void handleRoot() { server.send(200, "text/html", "\ESP32 Web Server
\ \ \ \ \ \ \ \ \ "); } void setup() { Serial.begin(115200); WiFi.begin("SSID", "PASSWORD"); while (WiFi.status() != WL_CONNECTED) { delay(1000); Serial.println("Connecting to WiFi..."); } Serial.println("Connected to WiFi"); Serial.print("IP address: "); Serial.println(WiFi.localIP()); SPIFFS.begin(); server.on("/", handleRoot); server.on("/upload", HTTP_POST, [](){ server.send(200); }, handleUpload); server.on("/ota", HTTP_POST, [](){ server.send(200); }, handleOTA); server.begin(); Serial.println("HTTP Server started"); } void loop() { server.handleClient(); }
2、在handleUpload函數中接收上傳的文件,將其存儲到SPIFFS中。
3、在handleOTA函數中開始OTA程序,將上傳文件寫入FLASH並更新ESP32的boot分區,完成後重啟ESP32。
4、在handleRoot函數中添加表單HTML代碼,其中指定POST請求路徑為/upload和/ota,並設置enctype屬性為multipart/form-data表示表單數據包含文件信息。
5、聲明SPIFFS文件對象fsUploadFile,用於在handleUpload函數中存儲上傳的文件。
6、在setup函數中初始化SPIFFS文件系統。
原創文章,作者:PBOU,如若轉載,請註明出處:https://www.506064.com/zh-hant/n/135656.html