一、vtkPolyData细化
vtkPolyData是VTK的一个中心数据结构,表示一个三维几何图形。
对于几何形状的细化,我们可以使用一些算法来使几何形状更加精细化。vtkPolyData中提供了两种细化技术:一种是三角剖分,另一种是曲面重建。
下面是三角剖分的代码示例:
vtkSmartPointer<vtkTriangleFilter> triangleFilter = vtkSmartPointer<vtkTriangleFilter>::New(); triangleFilter->SetInputData(polyData); triangleFilter->Update();
下面是曲面重建的代码示例:
vtkSmartPointer<vtkSurfaceReconstructionFilter> surf = vtkSmartPointer<vtkSurfaceReconstructionFilter>::New(); surf->SetInputConnection(reader->GetOutputPort()); surf->Update(); vtkSmartPointer<vtkPolyData> polyData = surf->GetOutput();
二、vtkPolyDataConnectivity
在计算几何形状时,我们经常需要提取特定区域的信息。vtkPolyDataConnectivity可以帮助我们实现这一目标。
下面是vtkPolyDataConnectivity的代码示例:
vtkSmartPointer<vtkPolyDataConnectivityFilter> connectFilter = vtkSmartPointer<vtkPolyDataConnectivityFilter>::New(); connectFilter->SetInputData(polyData); connectFilter->SetExtractionModeToLargestRegion(); connectFilter->Update(); vtkPolyData* connected = connectFilter->GetOutput();
三、vtkPolyData隐藏
在特定情况下,我们需要隐藏掉一部分几何形状,以便更好地展示其它部分。
下面是vtkActor在vtkPolyData上的调用示例:
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); actor->GetProperty()->SetOpacity(0.5); renderer->AddActor(actor);
四、vtkPolyDataConnectivityFilter
除了vtkPolyDataConnectivity,vtkPolyDataConnectivityFilter是另一个有用的类,可以帮助我们查找和处理特定几何区域。
下面是vtkPolyDataConnectivityFilter的代码示例:
vtkSmartPointer<vtkPolyDataConnectivityFilter> connectFilter = vtkSmartPointer<vtkPolyDataConnectivityFilter>::New(); connectFilter->SetInputData(polyData); connectFilter->SetExtractionModeToLargestRegion(); connectFilter->Update(); vtkPolyData* connected = connectFilter->GetOutput();
五、vtkPolyData保存
在VTK中,我们可以使用多种文件格式来保存vtkPolyData。
下面是vtkPolyData保存为vtk文件的代码示例:
vtkSmartPointer<vtkPolyDataWriter> writer = vtkSmartPointer<vtkPolyDataWriter>::New(); writer->SetFileName("output.vtk"); writer->SetInputData(polyData); writer->Write();
六、vtkPolyData随控件一起运动
在某些情况下,我们需要让vtkPolyData随着控件的变化而进行相应的运动。
下面是vtkPolyData随控件一起运动的代码示例:
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New(); transform->Translate(1.0, 0.0, 0.0); actor->SetUserTransform(transform);
七、vtkPolyData存储线
在VTK中,我们可以使用vtkPolyData存储线的几何信息。
下面是vtkPolyData存储线的示例代码:
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New(); vtkSmartPointer<vtkCellArray> lines = vtkSmartPointer<vtkCellArray>::New(); vtkSmartPointer<vtkPolyLine> polyLine = vtkSmartPointer<vtkPolyLine>::New(); polyLine->GetPointIds()->SetNumberOfIds(2); polyLine->GetPointIds()->SetId(0, 0); polyLine->GetPointIds()->SetId(1, 1); lines->InsertNextCell(polyLine); polyData->SetLines(lines);
八、vtkPolyData写入vtu
在VTK中,我们可以使用多种格式输出vtkPolyData,vtu是一种常用的格式。
下面是vtkPolyData写入vtu的代码示例:
vtkSmartPointer<vtkXMLUnstructuredGridWriter> writer = vtkSmartPointer<vtkXMLUnstructuredGridWriter>::New(); writer->SetInputData(polyData); writer->SetFileName("output.vtu"); writer->Write();
九、vtkPolyData平滑和缩放
在VTK中,我们可以使用vtkSmoothPolyDataFilter和vtkTransformFilter对vtkPolyData进行平滑和缩放。
下面是vtkPolyData平滑和缩放的代码示例:
vtkSmartPointer<vtkSmoothPolyDataFilter> smoothFilter = vtkSmartPointer<vtkSmoothPolyDataFilter>::New(); smoothFilter->SetInputData(polyData); smoothFilter->SetNumberOfIterations(10); smoothFilter->Update(); vtkSmartPointer<vtkTransformFilter> transformFilter = vtkSmartPointer<vtkTransformFilter>::New(); transformFilter->SetInputConnection(smoothFilter->GetOutputPort()); vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New(); transform->Scale(2.0, 2.0, 2.0); transformFilter->SetTransform(transform); transformFilter->Update(); vtkPolyData* polyDataOut = transformFilter->GetOutput();
十、vtkPolyDataMapper选取
vtkPolyDataMapper可以帮助vtkPolyData渲染出来。
下面是vtkPolyDataMapper选取的代码示例:
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputData(polyData); mapper->SetScalarVisibility(0); actor->SetMapper(mapper); actor->GetProperty()->SetColor(1, 0, 0);
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